Published on: May 22, 2025
Borderlands 4 Price Discussion: Gearbox CEO Addresses Fan Concerns Ahead of Pre-order Launch
As the upcoming release of Borderlands 4 continues to capture attention across the gaming industry, recent comments from Gearbox Software CEO Randy Pitchford have sparked considerable discussion regarding the game’s potential retail price.
Borderlands 4, the latest installment in the acclaimed looter-shooter franchise developed by Gearbox Software and published by 2K, is highly anticipated by fans worldwide.
As previous Borderlands entries achieved significant commercial success, with Borderlands 3 notably selling over 18 million copies across various platforms, expectations run high for the next chapter in the series, including its release on modern consoles like the Nintendo Switch.
Earlier this week, Randy Pitchford responded to community anxieties around speculation that Borderlands 4 might carry a launch price of $80.
In particular, gamers were unsettled by a remark Pitchford made on social media, suggesting that "real fans" would find a way to purchase the title regardless of cost.
This statement drew criticism for implying that supporters unable to afford the game are less dedicated, leading to backlash within the gaming community and coverage from outlets such as Eurogamer.
Addressing the controversy in a subsequent video posted to social media, Pitchford sought to clarify his position, providing more context on the economic realities behind pricing decisions.
He explained that Borderlands 4 has been developed with "more than twice" the budget of its predecessor, Borderlands 3, reflecting significant investment in content and technology.
Pitchford emphasized that the team at Gearbox Software is deeply committed to ensuring broad accessibility, stating, “As creators, our goal is for everyone to be able to play.” However, he noted that several factors come into play when setting the final price, such as the increased production costs and external considerations like tariffs on retail packaging.
Pitchford also indicated that pre-orders for Borderlands 4 will open "soon," confirming that the exact price point will be revealed at that time.
He further remarked that the final decision ultimately lies with publisher 2K, acknowledging that the price may follow trends set by competitors like Nintendo and Microsoft—both of which have increased the price of major releases to $80 in recent years.
He concluded his statement by expressing uncertainty over the final retail cost but reassured fans that the information would be made public prior to launch.
The incident highlights the sensitivity surrounding game prices, particularly as development costs rise across the industry.
As consumers grapple with decisions on whether to invest in full-priced releases—whether via digital storefronts like the eShop or as retail packages compatible with hardware such as the Nintendo Switch—clarity and empathy from industry leaders are crucial in shaping community sentiment.
As the conversation around Borderlands 4’s pricing evolves, Gearbox Software and 2K’s handling of this messaging will serve as an important benchmark for publishers and developers alike.
Borderlands 4 Borderlands Gearbox Gearbox Software Randy Pitchford Nintendo Switch 2K Borderlands 3 Nintendo Direct eShop Eurogamer