Final Fantasy VII Remake Intergrade: Sephiroth's Iconic Sword and Design Philosophy on Nintendo Switch 2

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Published on: May 21, 2025

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Square Enix’s Final Fantasy VII has produced some of the most memorable figures in gaming, none more so than the enigmatic Sephiroth.

Known for his striking appearance and the legendary Masamune sword, Sephiroth has secured his status among gaming’s most notorious antagonists.

With the imminent release of Final Fantasy VII Remake Intergrade on Nintendo Switch 2, a new generation of Nintendo fans will soon have the opportunity to experience this iconic character firsthand, further cementing his legacy in the gaming world. Final Fantasy VII Remake Intergrade, developed and published by Square Enix, offers players a reimagined experience of the beloved RPG, complete with modernized visuals, refined gameplay mechanics, and additional narrative content.

The upcoming launch for the anticipated Nintendo Switch 2 marks a significant milestone, expanding the reach of the title and continuing Square Enix's longstanding partnership with Nintendo.

The original Final Fantasy VII first arrived on PlayStation in 1997, and has since sold over 14 million copies worldwide across multiple platforms—even before the Remake project breathed new life into the series. Sephiroth’s presence in the franchise has always been marked by his menacing demeanor and the unmistakable Masamune sword—a blade notable for its extreme length.

How, exactly, does this sword remain so consistently formidable across multiple titles and scenes? In a recent interview with Polygon, famed character designer Tetsuya Nomura shed light on the creative approach behind the weapon's portrayal.

Nomura explained, paraphrased for clarity, that the length of Sephiroth’s sword is not dictated by a specific number, but is instead tailored to fit each game’s design requirements.

He offered a general guideline of about 10 feet in length, but revealed that consistency takes a back seat to scene composition and game specifications. Nomura further elaborated that the Masamune is envisioned as having organic qualities, allowing it to lengthen or shorten as necessary to suit particular moments or cinematic needs.

He pointed to a notable example in the second season of "The First Soldier" arc within Final Fantasy VII Ever Crisis, where the sword’s dynamic length is depicted on screen for the first time.

This flexible approach ensures that Sephiroth’s mythic image remains intact, regardless of platform or technical limitations. Nintendo Switch 2 owners can look forward to experiencing this iconic design philosophy when Final Fantasy VII Remake Intergrade debuts on the console.

Square Enix’s efforts to optimize the title for Nintendo’s next-generation hardware underscore their commitment to quality and innovation.

With continued fan enthusiasm and a rich history of record-setting sales, the Final Fantasy VII franchise remains a pivotal force in both Square Enix’s portfolio and the broader RPG genre. The recent "Creator’s Voice" video also hinted that additional entries, such as Final Fantasy VII Rebirth and the upcoming third remake installment, may eventually join Intergrade on Nintendo Switch 2.

This evolving landscape signals a bright future for both the franchise and Nintendo’s hardware lineup.

As the game nears release, fans across the globe are eager to see Sephiroth—and his ever-adaptable Masamune—make a striking return.

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