Gravity and Daewon Media have officially announced Ragnarok Console Project for Nintendo Switch 2, confirming development is being handled by Waycorder and that the title is planned for release in the first half of 2027.
The announcement positions the game as a new single-player RPG entry in the long-running Ragnarok franchise, which began with 2002’s Ragnarok Online developed and published by Gravity.
Background and release window
Ragnarok Console Project expands on a franchise that Gravity describes as having attracted more than 100 million players worldwide.
The new console RPG is slated to arrive on Nintendo’s next-generation hardware, the Nintendo Switch 2, with a planned launch in the first half of 2027.
A teaser trailer accompanying the announcement offers an early look at tone and settings; Gravity, Daewon Media, and Waycorder have released the trailer as part of the formal reveal.
What the announcement says
Publisher materials describe RAGNAROK PROJECT as a narrative-driven RPG set in a reimagined version of the Ragnarok universe.
The developers frame the game around a collapsing reality and the unfolding truths behind that decay.
The official information emphasizes choices and consequences as a central design pillar, promising a story where player decisions have lasting impact rather than presenting a conventional good-versus-evil arc.
Rewritten quote from Director W
On the creative front, Director W summed up the title’s moral focus by saying that the game won’t present easy moral answers.
In journalistic terms, Director W explained that the protagonist will be forced to make decisions they cannot undo, and those choices will reflect what the character is willing to accept and live with rather than a guarantee of doing what is objectively "right."
Core features and setting
According to the announcement, players will traverse varied environments — from deserts and ruins to research facilities and dimensional rift zones — as they investigate the Heart of Ymir and the dimensional distortions consuming the world.
The game will include multiple character roles and combat styles with classes such as Knights, Mages, Priests, and Hunters highlighted in developer briefings.
Next steps
Waycorder and the publishers have positioned Ragnarok Console Project as a high-profile console adaptation of the Ragnarok IP for Nintendo Switch 2.
With the first-half-of-2027 window now set, audiences can expect more detailed gameplay and release information to follow through official channels and future Nintendo presentations.
The announcement positions the game as a new single-player RPG entry in the long-running Ragnarok franchise, which began with 2002’s Ragnarok Online developed and published by Gravity.
Background and release window
Ragnarok Console Project expands on a franchise that Gravity describes as having attracted more than 100 million players worldwide.
The new console RPG is slated to arrive on Nintendo’s next-generation hardware, the Nintendo Switch 2, with a planned launch in the first half of 2027.
A teaser trailer accompanying the announcement offers an early look at tone and settings; Gravity, Daewon Media, and Waycorder have released the trailer as part of the formal reveal.
What the announcement says
Publisher materials describe RAGNAROK PROJECT as a narrative-driven RPG set in a reimagined version of the Ragnarok universe.
The developers frame the game around a collapsing reality and the unfolding truths behind that decay.
The official information emphasizes choices and consequences as a central design pillar, promising a story where player decisions have lasting impact rather than presenting a conventional good-versus-evil arc.
Rewritten quote from Director W
On the creative front, Director W summed up the title’s moral focus by saying that the game won’t present easy moral answers.
In journalistic terms, Director W explained that the protagonist will be forced to make decisions they cannot undo, and those choices will reflect what the character is willing to accept and live with rather than a guarantee of doing what is objectively "right."
Core features and setting
According to the announcement, players will traverse varied environments — from deserts and ruins to research facilities and dimensional rift zones — as they investigate the Heart of Ymir and the dimensional distortions consuming the world.
The game will include multiple character roles and combat styles with classes such as Knights, Mages, Priests, and Hunters highlighted in developer briefings.
Next steps
Waycorder and the publishers have positioned Ragnarok Console Project as a high-profile console adaptation of the Ragnarok IP for Nintendo Switch 2.
With the first-half-of-2027 window now set, audiences can expect more detailed gameplay and release information to follow through official channels and future Nintendo presentations.