Developed in partnership with Kinetic Publishing and Half Mermaid Productions, the title reunites Barlow—best known for Her Story and Immortality—with filmmaker Brandon Cronenberg, whose credits include Possessor and Infinity Pool.
The game, originally teased under the codename "Project C," continues Barlow's exploration of cinematic, player-driven storytelling.
Precognition centers on Diana, a protagonist who gains the ability to view future visions after receiving an experimental brain implant.
Players navigate those visions, selecting moments to commit to Diana's memory in the present in order to influence subsequent outcomes—a design described by the creators as a cause-and-effect investigation built around player agency.
Sam Barlow framed the team's goals in practical terms, saying they set out to push the boundaries of non-linear storytelling by prioritizing how the game feels and how freely players can act.
He explained the project brings investigative and mystery game mechanics into a branching cause-and-effect structure, representing a deliberate step up in ambition for the studio.
Brandon Cronenberg described the collaboration as a natural fit between his film work and Barlow's games.
He noted that his films often present subjective, experiential perspectives in which horror emerges as an individual's perception shifts; Barlow's games, by their nature, offer similarly subjective experiences where no two players will have identical journeys.
Cronenberg said that alignment made the project an ideal place to explore those themes in interactive form.
Precognition will be delivered as a full-motion video (FMV) experience—continuing the format that defined Immortality—while integrating investigation and memory mechanics that directly affect narrative outcomes.
Kinetic Publishing and Half Mermaid Productions are listed as the organizations handling the announcement and development.
With a Spring 2028 target on Switch 2, Precognition represents a notable collaboration between a leading interactive-narrative designer and an auteur filmmaker.
Further details, including platform specifics beyond Switch 2 and release-window confirmations, are expected as the project progresses toward its 2028 target.