Dispatch, the irreverent superhero comedy title developed by AdHoc Studio, has officially launched for Nintendo Switch and Nintendo Switch 2 this week.
The game, previously noted for its bold narrative and diverse character arcs, has drawn industry attention due to one significant change in its Nintendo releases: the removal of the 'Visual Censorship' toggle.
This means visual censorship is now permanently enabled for Switch users, with no ability to adjust or disable the setting. Upon the game's release, the Nintendo Switch and Switch 2 versions were quickly scrutinized by fans and critics for lacking what had been a player-modifiable option in other platforms.
To clarify the decision, AdHoc Studio offered a statement, emphasizing that content requirements differ among gaming platforms and publishers.
"Each platform evaluates game submissions based on individual criteria.
For our version of Dispatch on Nintendo Switch, we collaborated closely with Nintendo to modify certain aspects, ensuring the game would be accepted onto the platform," the studio stated in response to recent inquiries. Seeking further clarification, GoNintendo reached out directly to Nintendo to address the ongoing conversation regarding censorship and content policies for Dispatch.
Nintendo responded, "Nintendo requires all games available on its platforms to be rated by independent content organizations and to comply with our established content and platform guidelines.
While we notify developers if their titles fall short of these standards, Nintendo does not directly alter third-party content.
Additionally, we do not comment on specific content or detail the criteria behind our determinations." These statements underline Nintendo’s established policy of maintaining strict but transparent content standards, a stance that has shaped much of the company's approach to game curation on the Nintendo Switch, Nintendo Switch 2, and the broader ecosystem accessed through the eShop.
Developers remain responsible for ensuring their games fall within the bounds set by Nintendo and must navigate varying regulations when releasing the same title across multiple platforms. Despite the changes to its visual settings, Dispatch remains a captivating and engaging experience on the Nintendo Switch lineup, featuring narrative twists that keep players invested from start to finish.
AdHoc Studio’s efforts to adapt the title highlight the ongoing dialogue between developers and platform holders over content moderation and player agency.
As the debate around video game censorship continues within the industry, official responses from both AdHoc Studio and Nintendo provide clarity on compliance processes while reinforcing the importance of clear, consistent communication with fans. Readers interested in learning more about Dispatch can read the full review on our site or follow ongoing updates regarding the visual censorship toggle in previous coverage.
For now, the recent developments represent the most authoritative word on the game’s Switch release, spotlighting the collaborative—and sometimes challenging—process of bringing innovative games to Nintendo platforms.
The game, previously noted for its bold narrative and diverse character arcs, has drawn industry attention due to one significant change in its Nintendo releases: the removal of the 'Visual Censorship' toggle.
This means visual censorship is now permanently enabled for Switch users, with no ability to adjust or disable the setting. Upon the game's release, the Nintendo Switch and Switch 2 versions were quickly scrutinized by fans and critics for lacking what had been a player-modifiable option in other platforms.
To clarify the decision, AdHoc Studio offered a statement, emphasizing that content requirements differ among gaming platforms and publishers.
"Each platform evaluates game submissions based on individual criteria.
For our version of Dispatch on Nintendo Switch, we collaborated closely with Nintendo to modify certain aspects, ensuring the game would be accepted onto the platform," the studio stated in response to recent inquiries. Seeking further clarification, GoNintendo reached out directly to Nintendo to address the ongoing conversation regarding censorship and content policies for Dispatch.
Nintendo responded, "Nintendo requires all games available on its platforms to be rated by independent content organizations and to comply with our established content and platform guidelines.
While we notify developers if their titles fall short of these standards, Nintendo does not directly alter third-party content.
Additionally, we do not comment on specific content or detail the criteria behind our determinations." These statements underline Nintendo’s established policy of maintaining strict but transparent content standards, a stance that has shaped much of the company's approach to game curation on the Nintendo Switch, Nintendo Switch 2, and the broader ecosystem accessed through the eShop.
Developers remain responsible for ensuring their games fall within the bounds set by Nintendo and must navigate varying regulations when releasing the same title across multiple platforms. Despite the changes to its visual settings, Dispatch remains a captivating and engaging experience on the Nintendo Switch lineup, featuring narrative twists that keep players invested from start to finish.
AdHoc Studio’s efforts to adapt the title highlight the ongoing dialogue between developers and platform holders over content moderation and player agency.
As the debate around video game censorship continues within the industry, official responses from both AdHoc Studio and Nintendo provide clarity on compliance processes while reinforcing the importance of clear, consistent communication with fans. Readers interested in learning more about Dispatch can read the full review on our site or follow ongoing updates regarding the visual censorship toggle in previous coverage.
For now, the recent developments represent the most authoritative word on the game’s Switch release, spotlighting the collaborative—and sometimes challenging—process of bringing innovative games to Nintendo platforms.