Switch 2 Third-Party Support: Nintendo Seeks 'Diversity' of Games, Nintendo of America Says

Game Pages Mentioned In This Article

Use these Nintendo Switch game pages to keep exploring the titles connected to this story, including related genres, developers, screenshots, and more coverage.

Nintendo is positioning the successor to the Nintendo Switch — commonly referred to as the Switch 2 — as a more capable platform for third-party releases while retaining the company’s focus on wide-ranging, family-friendly experiences.

In a conversation with Variety, Nintendo of America president Devon Pritchard framed the company’s objective for the new hardware as enabling a “diversity” of titles that can reach players of different ages and interests.

Pritchard told Variety that Nintendo wants the console to be a place where players “can come in and have those different types of creative experiences and have fun,” emphasizing the company’s goal of broad appeal across demographics.

Recasting the comment for clarity: Pritchard said Nintendo aims to offer a varied library on the Switch 2 so users of all ages can discover different creative and entertaining experiences.

When asked specifically about whether a major AAA release such as Grand Theft Auto VI might appear on Nintendo’s platform, Pritchard said the decision ultimately rests with the game’s publisher and developer.

He made clear that decisions about ports or platform support for Rockstar Games’ titles are for Take-Two Interactive and Rockstar to announce, and that Nintendo had no public announcement to share at this time.

Grand Theft Auto VI is widely regarded as a graphically and technically demanding title compared with many games traditionally available on Nintendo hardware.

Publishers have increasingly discussed the potential for supporting newer Nintendo hardware; for its part, Take-Two has previously indicated expectations that it would support the newer Nintendo platform.

Those publisher statements and Nintendo’s comments frame an ongoing industry conversation about how major third-party franchises may appear on the Switch family’s successor.

Nintendo’s original Switch launched on March 3, 2017, and built a library notable for strong first-party support, indie successes on the eShop, and selective third-party ports.

With the Switch 2, Nintendo appears publicly focused on expanding that mix while ensuring the platform retains the company’s signature accessibility and creative breadth.

As platform announcements and third-party deals are formalized — typically revealed through channels such as Nintendo Direct and publisher statements — official confirmed listings will provide the definitive word on which third-party AAA games will arrive on the system.

Related Articles

Continue reading more Nintendo news