Sources quoted anonymously to Vertical Slice described a sharp drop in morale and changes to workflows following the enforced rollout of generative AI tools inside the publisher.
According to those employees, executives repeatedly used the phrase “do less, better,” but staff experienced the opposite: the same volumes of work with fewer people.
One current employee told Vertical Slice that management’s enthusiasm for AI tools such as Anthropic’s Claude created friction with development teams, who felt the tools were being pushed into daily practice before workflows were adjusted.
Sources said the tools were not always presented as formal mandates, but became effectively required because tasks were difficult to complete without them.
Former and current EA staff also described a broader strategic emphasis inside the publisher on live-service products.
Multiple sources told the outlet that projects not aligned with the live-service model were deprioritised, and that executives’ risk posture appeared insulated from individual project failures.
Vertical Slice reported that an internal company letter highlighted a continued focus on EA’s sports franchises and live-service hits; staff said EA Sports FC, Apex Legends and Battlefield-related projects were explicitly named as priorities.
The accounts detailed the layoff process itself as opaque and isolating.
Workers described notification by Zoom calls without open chat or visible participants, and said teams were often not told which colleagues had been let go until they saw confirmations on social media or LinkedIn.
Several affected employees were offered a “grace period” to find alternate internal roles, but many declined those options, citing damaged trust.
Vertical Slice’s reporting situates these layoffs within larger corporate developments referenced in internal communications, including financial restructuring and ownership changes cited by sources.
The outlet also noted that EA intends to prioritise its most profitable live-service and sports offerings going forward.
These first‑hand accounts provide a window into internal developer experience during a turbulent period for a major publisher.
Developers and industry watchers will be looking to official EA statements and follow-up reporting for confirmation of timelines, headcount figures and next steps for affected studios and projects.
In the meantime, the discussions around AI tooling, live-service strategy and layoff procedures are likely to remain focal points in broader coverage of AAA development culture and publisher practices across platforms including PC, PlayStation, Xbox and Nintendo Switch.