Masahiro Sakurai on Retirement: Kirby and Super Smash Bros. Creator Says He’ll Step Back Only When Demand or Ability Ends

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Masahiro Sakurai, the veteran creator behind Kirby and Super Smash Bros., reiterated his stance on retirement during the Famitsu 40th Anniversary Festival.

The remarks follow a discussion he had five years ago in his final weekly column for Famitsu, where he first outlined the conditions under which he would consider leaving the games industry.

At the festival, Famitsu reported that Sakurai's position has not changed: he said he would only consider retirement when either public demand for his work disappears or when he is no longer physically capable of meeting that demand.

In journalistic terms, Sakurai summarized his retirement threshold as dependent on two concrete factors — sustained audience interest and his personal ability to deliver on that interest.

Sakurai also spoke candidly about the physical effects of aging and how they influence his work.

He noted a general decline in parts of his body and singled out his eyes as becoming more easily fatigued.

Despite these changes, Sakurai emphasized that he can still work intensively, telling the audience that he remains capable of putting in substantial effort.

The developer added that new work is already arriving, saying in essence that projects are currently coming in.

Famitsu's report did not identify any specific projects, and Sakurai did not name titles or platforms during his comments.

Context and industry perspective

Sakurai is widely known for creating the Kirby franchise and for leading the development of Super Smash Bros., and he founded Sora Ltd., an independent development studio.

His remarks carry weight within the industry given his decades-long career and influence on major Nintendo properties that have appeared across Nintendo hardware, including the Nintendo Switch.

For fans tracking updates via channels such as Nintendo Direct or storefronts like the Nintendo eShop, Sakurai's statement offers clear guidance: he plans to continue as long as there is a demand for his work and as long as he feels able to meet the creative and technical requirements.

Famitsu's coverage of the event remains the primary source for these comments.

Sakurai's approach to retirement is pragmatic and tied to measurable realities rather than a fixed timetable, a position that keeps the possibility of future projects open while acknowledging the practical limits of aging within a demanding development role.

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