Mario Kart World’s Journey: How Nintendo Overcame Hardware Challenges for Switch 2

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Published on: May 21, 2025

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Nintendo has offered fans an in-depth look at the making of Mario Kart World through a new Ask the Developer interview, just ahead of the highly anticipated launch of the game on Nintendo Switch 2.

The conversation featured key development team members, including Kosuke Yabuki, Kenta Sato, Masaaki Ishikawa, Shintaro Jikumaru, and Atsuko Asahi, and revealed previously undisclosed details about the game’s challenging production timeline and platform transition. Initially, Mario Kart World was designed with the original Nintendo Switch hardware in mind.

According to the interview, development for the Switch was progressing as planned until the team aspired to include features like 24-player online races—an unprecedented step for the franchise.

Kenta Sato recounted the technical difficulties, emphasizing that integrating such a robust multiplayer experience required intensive optimization from the outset.

"When developing for Nintendo Switch, realizing all our ambitions proved extremely difficult," he explained, outlining that every new feature demanded a trade-off in some aspect of the game.

"Deciding what to keep and what to let go was a constant consideration—we even discussed reducing the visual fidelity, lowering the resolution, and, if needed, dropping to 30 frames per second.

It was a tough situation." The team ultimately felt that sacrificing gameplay quality, visuals, or performance was not acceptable.

Kosuke Yabuki noted that with the Booster Course Pass release for Mario Kart 8 Deluxe in motion, the developers gained the crucial development time needed to reconsider their options.

Yabuki commented, "We found ourselves delaying decisions about what to give up, knowing it would eventually get complicated.

But once we decided to pursue the Booster Course Pass, the opportunity arose to shift development to the Nintendo Switch 2, and suddenly new possibilities emerged.

For us, that was a ray of hope." Talks about transitioning development to the Switch 2 began in 2020, when the team was just beginning to learn about the next-gen hardware’s capabilities.

Even before the arrival of development kits, the prospects of the new system were enough to fuel excitement and creative ambition.

"Once we committed to launching on Switch 2, we expected our concerns to dissipate," Sato shared.

"I remember feeling thrilled at the realization that we could accomplish even more than originally planned." This strategic pivot enabled the developers to fully realize their vision for Mario Kart World, ensuring higher player counts, richer graphics, and smoother gameplay.

Mario Kart World and the Nintendo Switch 2 are both scheduled for release on June 5, 2024, signaling a fresh milestone for the franchise and Nintendo's hardware legacy.

With these behind-the-scenes insights, it’s clear that the decision to move development to Switch 2 paved the way for unprecedented experiences, reaffirming Nintendo’s commitment to both innovation and quality in its iconic racing series.

Nintendo Switch 2 Mario Kart Mario Kart World Nintendo Mario Switch 2 Switch Kart Ask the Developer Nintendo Switch Kosuke Yabuki Kenta Sato Masaaki Ishikawa Shintaro Jikumaru Atsuko Asahi Booster Course Pass

Mario Kart World Was Originally In Development For Switch 1