Published on: July 09, 2025
Worms Director’s Cut 1.5 Update: Creator Andy Davidson Collaborates with Legends for Special Custom Levels
The beloved strategy game Worms remains a hallmark of multiplayer gaming since its release on the Amiga in 1995.
Developed by Team17 and helmed by creator Andy Davidson, Worms Director’s Cut delivered an enhanced, definitive version of the original artillery classic, lauded for its humor, deep gameplay, and inventive level design.
Nearly three decades later, Davidson is breathing new life into the Amiga classic with the long-awaited 1.5 update for Worms Director’s Cut.
Andy Davidson, the creative force behind Worms, recently addressed fans via social media with an update on the project’s progress.
He confirmed that work on Worms Director’s Cut 1.5 is moving forward steadily after a period of limited public updates.
Davidson explained that development was briefly hampered due to personal circumstances, including the passing of his mother, as well as the technical hurdles of working with code that is nearly 30 years old.
Despite these challenges, Davidson remains committed to delivering a substantial update to the Worms community.
One of the most exciting aspects of Worms Director’s Cut 1.5 is the inclusion of new custom levels, developed in close collaboration with well-known industry figures.
Davidson announced that the iconic Jeff Minter, celebrated for his inventive and psychedelic game designs, will be featured in the update through a special stage conceptualized by P-A Gustafsson.
This collaboration underscores the enduring influence and appeal of Worms within the game development community.
In addition to the Jeff Minter level, Davidson has revealed that the update will showcase new stages inspired by beloved franchises such as Red Dwarf and Turrican.
These additions promise to further enhance the game’s replay value, blending classic Worms gameplay with references that resonate with fans of retro gaming and science fiction.
Since its debut, Worms has sold millions of copies across platforms, evolving from its Amiga roots to become a staple on the Nintendo Switch, PC, and other consoles via the eShop and digital storefronts.
Team17’s ongoing commitment to the franchise has helped cement Worms as one of gaming’s most endearing and enduring multiplayer experiences.
Worms Director’s Cut 1.5 highlights both the timelessness of the original Amiga title and the dedication of its creator and collaborators to keeping the experience fresh for longtime fans.
As the update moves closer to release, players can anticipate an array of creative, lovingly-crafted stages that celebrate the legacy of a true gaming classic.
For more updates on Worms Director’s Cut and future releases on retro and current platforms, stay tuned to official Team17 channels and the wider gaming news landscape.
Amiga Jeff Minter Director’s Cut Andy Davidson Worms P-A Gustafsson Team17 Red Dwarf Turrican