Indiana Jones and the Great Circle Switch 2 Tech Specs: Resolution, 30 FPS Lock, and DLSS Explained

Indiana Jones and the Great Circle arrives on Nintendo Switch 2 with confirmed technical specifications from developer MachineGames, offering players a clear picture of how the action-adventure title will run on Nintendo’s next-generation handheld.

The game launches for Nintendo Switch 2 on May 12, 2026, and MachineGames creative director Axel Torvenius detailed resolution, frame-rate, and upscaling behavior in an interview with Nintendo Everything.

Technical breakdown and performance

MachineGames confirmed that the Switch 2 version of Indiana Jones and the Great Circle targets a native 1080p resolution in docked mode and 720p in handheld mode.

The port uses a dynamic native resolution system: most of the time the game renders at full native resolution, but the renderer will scale down when needed to preserve performance.

When the native resolution drops to maintain frame pacing, NVIDIA’s DLSS (Deep Learning Super Sampling) is used to upscale and preserve visual fidelity, helping the title retain a consistent visual target across both 1080p and 720p states.

Frame rate decision and parity

The team has locked the Switch 2 version to 30 frames per second.

Torvenius explained that the 30 FPS decision was made to guarantee a stable, high-quality experience on Switch 2 that aligns with the performance expectations of other console versions.

He added that the studio is very pleased the Switch 2 build stands equal to other consoles in overall experience, with only a small concession: the count of free-roaming NPCs in one area was slightly reduced to help meet performance targets.

Release and where to find it

Indiana Jones and the Great Circle will be available on the Nintendo Switch 2 eShop starting May 12, 2026.

Players interested in seeing the Switch 2 port in action can find gameplay footage and comparative coverage from outlets that posted hands-on clips following MachineGames’ preview window.

For Switch 2 owners tracking upcoming releases and platform-specific performance, this technical confirmation from MachineGames clarifies how Indiana Jones and the Great Circle balances resolution, DLSS upscaling, and a locked 30 FPS target to deliver a consistent experience on Nintendo’s new hardware.