Published on: June 02, 2025
Famed Japanese developer Hideki Kamiya, known for his influential work at PlatinumGames on titles like Bayonetta and The Wonderful 101, recently provided insider perspective on Bayonetta's high-profile inclusion in Nintendo’s celebrated fighting game, Super Smash Bros.
Ultimate.
In a new rapid-fire interview with the YouTube channel MinMax, Kamiya reflected on the collaborative process that brought the gun-wielding witch to the Nintendo Switch exclusive.
Bayonetta joined the Super Smash Bros.
series with her original debut as a DLC fighter in Super Smash Bros.
for Nintendo 3DS and Wii U, later returning as part of the core roster in the 2018 blockbuster, Super Smash Bros.
Ultimate.
Developed by Sora Ltd.
and Bandai Namco and directed by the legendary Masahiro Sakurai, Super Smash Bros.
Ultimate quickly became one of the Nintendo Switch’s best-selling games, surpassing 30 million copies sold globally according to official Nintendo sales figures.
Speaking to MinMax, Hideki Kamiya addressed how he approached the crossover, revealing that he granted Sakurai significant creative freedom.
While recounting the experience, Kamiya stated that he encouraged Sakurai to shape Bayonetta’s appearance and moveset as he saw fit, expressing full confidence that the revered Smash Bros.
creator would honor the character’s spirit.
In Kamiya’s words, he gave Sakurai his blessing to pursue his own vision and placed his trust in his ability to realize an exciting interpretation of Bayonetta for fans.
This level of mutual respect between PlatinumGames and the Smash Bros.
development team highlights the cooperative ethos that drives many high-profile Nintendo collaborations.
PlatinumGames, with Hideki Kamiya at the creative helm, has become renowned for crafting stylish, gameplay-driven experiences on Nintendo platforms.
Bayonetta first captivated players on the Nintendo Wii U and later found new audiences on the Switch through enhanced ports and the critically acclaimed Bayonetta 3.
The continued success of Super Smash Bros.
Ultimate and its cross-franchise roster has cemented both Masahiro Sakurai and Hideki Kamiya’s legacies as industry heavyweights.
Kamiya’s openness in trusting Sakurai with Bayonetta’s integration speaks to the enduring creative partnerships that define the Nintendo ecosystem, ensuring that beloved characters are authentically represented in landmark titles.
With Bayonetta now a staple of the Smash Bros.
universe, fans can appreciate how these collaborative efforts help shape some of the industry’s most iconic crossover moments.
Super Smash Bros.
Ultimate is available exclusively for Nintendo Switch, with additional fighters and stages available via the Nintendo eShop.
Super Smash Bros Masahiro Sakurai Smash Bros Super Smash Bros. Ultimate Hideki Kamiya PlatinumGames Bayonetta Sakurai Nintendo MinMax