Lego Horizon Adventures: How Guerrilla Games and Studio Gobo Built the Collaboration

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Lego Horizon Adventures is one of the year’s most notable crossovers, bringing Guerrilla Games’ Horizon universe into LEGO form in a collaboration with external developer Studio Gobo.

Reported in GamesIndustry, the project pairs Guerrilla’s narrative team with Studio Gobo’s development resources to adapt Horizon’s bright, machine-filled world for a family-friendly LEGO experience.

Guerrilla Games is the Amsterdam-based studio behind the Horizon franchise and is part of PlayStation Studios; the Horizon series began with Horizon Zero Dawn (2017) and continued with Horizon Forbidden West (2022).

How the match happened

Guerrilla’s narrative director James Windeler explained the partnership in an interview with GamesIndustry journalist Christopher Dring, saying that LEGO approached Guerrilla because Horizon’s aesthetic and storytelling themes fit the LEGO brand.

In journalistic terms: Windeler said LEGO saw Guerrilla as a good creative partner because Horizon’s vibrant color palette and optimistic narrative tone aligned naturally with LEGO’s family-oriented sensibilities, and elements such as the franchise’s machines lent themselves to construction and toyification.

Collaboration and creative oversight

Windeler also described how Guerrilla remains deeply involved in the project despite working with an external studio.

He noted Guerrilla retains ownership of the Horizon IP and has embedded a dedicated core team within the Studio Gobo development effort to provide oversight.

For narrative work, Guerrilla placed its own writers in the project and contracted additional talent; Windeler identified writer Mark Llabres Hill—whose credits include work on family-focused franchises—as a hired contributor to help capture the right tone.

What this means for platforms and players

LEGO titles traditionally release across major platforms and are commonly available on Nintendo Switch and digital storefronts such as Nintendo eShop, in addition to PlayStation and Xbox platforms.

While Guerrilla’s Horizon games originated on PlayStation hardware, the LEGO adaptation is positioned as a broad-appeal offering designed to reach younger players and fans of the Horizon franchise alike.

Guerrilla’s involvement ensures the adaptation remains true to the IP’s tone while Studio Gobo handles day-to-day development.

As reported, the game was lined up for release later in the year, and coverage emphasizes the close, embedded collaboration model Guerrilla used to steward the Horizon brand into LEGO form.

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