The system was revealed by game director Naoki Hamaguchi during an interview with IGN Japan at Tokyo Game Show.
Final Fantasy VII Revelation is billed as the third and final chapter in Square Enix's multi-part remake project for Final Fantasy VII.
During the TGS interview, Hamaguchi explained that an 'automatic level-up system' will become available at a certain point in the game and give players the option to raise their party members to the recommended level.
This enables players who prefer to concentrate on the main narrative to bypass much of the optional side content without becoming underpowered for major encounters.
Paraphrasing Hamaguchi's remarks for clarity: he said the feature was introduced because the development team heard from Rebirth players who found themselves under-leveled for key battles after skipping optional quests and exploration.
In response, Square Enix implemented a safety valve that can align a player's party to the recommended power level so progress through the primary story remains smooth.
The announcement follows Final Fantasy VII Rebirth's release on PlayStation 5, which arrived as the middle entry in the remake saga.
Square Enix has been public about designing the remake series with player accessibility and pacing in mind, and the automatic level-up option reflects that focus on accommodating different playstyles.
What this means for players: once the automatic system becomes available in Revelation, those who prioritize the core narrative can continue without completing every side quest, while completionists retain the option to level up organically through optional content.
The change was reported by IGN Japan at Tokyo Game Show and has been covered by multiple outlets relaying Hamaguchi's comments.
Square Enix has not announced a firm release date for Final Fantasy VII Revelation at the time of the interview.
Fans tracking the remake series should expect further details through official Square Enix channels, coverage from major events like Tokyo Game Show, and follow-up interviews with the development team.