Super Mario Maker, the upcoming platform exclusive for the Nintendo Wii U, continues to capture the imagination of gaming fans and industry insiders alike.
Recently, renowned Nintendo producer Shigeru Miyamoto appeared with Shinya Arino of Game Center CX to offer a firsthand demonstration of the game’s innovative approach to user-generated content.
The event offered a unique glimpse into the gameplay possibilities awaiting players when Super Mario Maker arrives on the Wii U eShop. During the segment, Shinya Arino, famous for challenging retro games, created a custom Super Mario Maker stage loaded with classic hazards such as Koopa shells, Goombas, Thwomps, and a host of other obstacles designed to test even veteran players.
Shigeru Miyamoto, often credited as the architect behind the Super Mario franchise and one of Nintendo’s most influential creators, attempted to conquer Arino’s tricky level.
Despite numerous efforts, Miyamoto was ultimately unable to complete the custom stage, highlighting the unpredictable and entertaining challenge that user-created content can bring. Miyamoto then encouraged Arino to prove the stage could be beaten.
Even with intimate knowledge of his own design, Arino struggled and was unable to complete the level without setbacks, further demonstrating the playful creativity and potential difficulty possible within Super Mario Maker.
This friendly rivalry between two icons of Japanese gaming entertainment underscores the game’s main appeal: empowering the community to craft, share, and tackle inventive platforming challenges using familiar Super Mario assets. Super Mario Maker is set for exclusive release on the Nintendo Wii U platform in September.
The title distinguishes itself in the series by allowing players to construct their own 2D Mario stages, then share them globally via the Nintendo eShop and online services.
Since its announcement in a Nintendo Direct presentation, Super Mario Maker has become a highlight of the Wii U’s 2015 lineup, promising extensive replay value and an ever-evolving library of community content. Nintendo’s partnership with distinctive media figures like Shigeru Miyamoto and Shinya Arino further strengthens the anticipation for Super Mario Maker and showcases the developer’s commitment to creative expression within its established franchises.
As the Wii U continues to grow its catalog with innovative titles, Super Mario Maker stands poised to become a milestone release, inspiring both veteran gamers and newcomers to design, share, and experience Super Mario in ways never before possible.
Recently, renowned Nintendo producer Shigeru Miyamoto appeared with Shinya Arino of Game Center CX to offer a firsthand demonstration of the game’s innovative approach to user-generated content.
The event offered a unique glimpse into the gameplay possibilities awaiting players when Super Mario Maker arrives on the Wii U eShop. During the segment, Shinya Arino, famous for challenging retro games, created a custom Super Mario Maker stage loaded with classic hazards such as Koopa shells, Goombas, Thwomps, and a host of other obstacles designed to test even veteran players.
Shigeru Miyamoto, often credited as the architect behind the Super Mario franchise and one of Nintendo’s most influential creators, attempted to conquer Arino’s tricky level.
Despite numerous efforts, Miyamoto was ultimately unable to complete the custom stage, highlighting the unpredictable and entertaining challenge that user-created content can bring. Miyamoto then encouraged Arino to prove the stage could be beaten.
Even with intimate knowledge of his own design, Arino struggled and was unable to complete the level without setbacks, further demonstrating the playful creativity and potential difficulty possible within Super Mario Maker.
This friendly rivalry between two icons of Japanese gaming entertainment underscores the game’s main appeal: empowering the community to craft, share, and tackle inventive platforming challenges using familiar Super Mario assets. Super Mario Maker is set for exclusive release on the Nintendo Wii U platform in September.
The title distinguishes itself in the series by allowing players to construct their own 2D Mario stages, then share them globally via the Nintendo eShop and online services.
Since its announcement in a Nintendo Direct presentation, Super Mario Maker has become a highlight of the Wii U’s 2015 lineup, promising extensive replay value and an ever-evolving library of community content. Nintendo’s partnership with distinctive media figures like Shigeru Miyamoto and Shinya Arino further strengthens the anticipation for Super Mario Maker and showcases the developer’s commitment to creative expression within its established franchises.
As the Wii U continues to grow its catalog with innovative titles, Super Mario Maker stands poised to become a milestone release, inspiring both veteran gamers and newcomers to design, share, and experience Super Mario in ways never before possible.