GOBBLE announced for Nintendo Switch 2 and Nintendo Switch — NIS America and Nippon Ichi Software confirm 2027 eShop release

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NIS America and Nippon Ichi Software have announced GOBBLE, a hand-painted 2D platforming adventure confirmed for both Nintendo Switch 2 and Nintendo Switch with a digital release on the Nintendo eShop set for 2027.

The title positions itself around a distinctive visual style and an unusual combat-movement hybrid that ties enemy consumption to traversal and ability systems.

In GOBBLE, players search for a missing family while partnering with a demonic bird named Scythariel.

Scythariel can transform into a scythe to cut down foes and consume their remains.

According to the announcement materials, the corpses that Scythariel devours become a resource that fuels special abilities used to cross dangerous gaps and uncover hidden secrets.

The publisher outlined several headline features that frame the game loop and player objectives.

First, players will restore health by consuming enemies, and that health can then be spent to activate super-powered abilities.

Second, each stage contains its own set of collectibles, encouraging thorough exploration to complete every area.

Third, the game emphasizes a living, tactile atmosphere where sound and environmental detail are treated as part of the aesthetic, aiming to bring leaves, wind, and ambient effects to life alongside hand-painted visuals.

The announcement was accompanied by a trailer provided by the publisher and developer, which highlights the game's hand-painted 2D art, Scythariel's transformation, and examples of enemy consumption and ability usage.

GOBBLE will be distributed digitally on the Nintendo eShop for both Nintendo Switch 2 and Nintendo Switch in 2027, as confirmed by NIS America and Nippon Ichi Software.

This release marks another collaborative announcement from NIS America and Nippon Ichi Software, with the companies handling messaging and platform support for the title.

Further details on pricing, exact release date, and platform-specific features were not included in the initial announcement and will be published by the teams as they approach the 2027 launch window.

Reporting on the announcement was provided by Alex Seedhouse, a journalist who has specialized in Nintendo coverage for 16 years and has led coverage through multiple console generations.

Seedhouse has attended industry events such as E3 and gamescom and is a Metacritic-approved critic whose reviews and reporting have contributed to broader critical conversations about Nintendo titles and hardware.

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