Published on: November 01, 2025
In recent months, the Department of Homeland Security (DHS) has garnered significant attention within the gaming community and beyond by incorporating recognizable video game franchises such as Pokémon and Halo into its public awareness initiatives.
The unexpected usage of these major gaming intellectual properties, including content associated with the Nintendo Switch and the broader Nintendo ecosystem, has sparked widespread discussion regarding brand usage and government messaging.
In a move that drew immediate notice, the DHS last month released a video that featured the iconic Pokémon anime theme song, interspersed with footage from the show and creative mock-ups of trading cards referencing Immigration and Customs Enforcement (ICE) arrests.
The video rapidly circulated online, prompting both public debate and official clarification.
Responding to inquiries, The Pokémon Company distanced itself from the campaign, stating definitively that it held no involvement or endorsement regarding the DHS’s use of Pokémon imagery or audio assets.
Although the Pokémon usage led to widespread commentary, the DHS has since diversified its approach, pivoting to include other major entertainment properties.
Most recently, the acclaimed Xbox franchise Halo appeared in a promotional post across DHS’s social media channels.
This expansion into different pop culture realms underscores the agency’s effort to engage a broader, digitally-native audience through familiar gaming references.
Gaming journalist Alyssa Mercante reached out to the DHS for clarification.
The agency provided a statement emphasizing their outreach approach: “We will reach people where they are with content they can relate to and understand, whether that be Halo, Pokémon, Lord of the Rings, or any other medium,” a DHS spokesperson explained.
The statement also reiterated the organization's objective, noting, “DHS remains laser focused on bringing awareness to the flood of crime that criminal illegal aliens have inflicted on our country.
We aren’t slowing down.”
This strategy of utilizing widely recognized video game and entertainment franchises signals an evolving communication effort aimed at maximizing public engagement, particularly among younger demographics who are active in online and gaming communities.
However, this approach has also highlighted potential pitfalls related to intellectual property use and the importance of obtaining necessary permissions from original rights holders, such as Nintendo and The Pokémon Company.
Gamers and industry observers are encouraged to review official reactions, including The Pokémon Company’s statement on the matter, to better understand the implications for brand management and fan communities.
As the DHS continues to leverage gaming icons for awareness campaigns, the boundaries between government messaging, entertainment, and digital culture remain a notable topic of discussion within the industry.
Pokémon The Pokémon Company Xbox Series X|S Pokémon Company Halo Department of Homeland Security Xbox X|S Nintendo ICE