Palworld, developed by Japanese studio Pocketpair, became a major talking point in 2024 and has since expanded into related projects, while discussions about console ports have continued in the public eye.
In a recent interview with VGC, Pocketpair CEO Takuru Mizobe said the studio would be open to conversations with Nintendo about bringing Palworld to Switch platforms if the opportunity arises.
Mizobe framed the company’s stance as a willingness to explore options, noting that Pocketpair “would welcome discussions” about a Switch release should conditions permit.
He also described the Switch 2 as a strong platform for developers, saying it is an impressive system globally and particularly important to the Japanese games industry.
Pocketpair has previously pointed to the original Nintendo Switch’s technical limitations as a significant barrier to a port.
The advent of the Switch 2 — which includes NVIDIA’s DLSS upscaling technology — has broadened the possibilities for third-party developers by enabling more complex titles than the original hardware could reliably run.
Developers and industry observers have noted that these hardware improvements make some ambitious console ports more feasible than before.
Despite the technical conversation, the primary constraint remains legal.
Nintendo has an ongoing lawsuit involving Pocketpair, and Mizobe declined to discuss legal specifics because of active litigation.
The Tokyo District Court is scheduled to convene on November 9, 2026, to disclose its preliminary view in the case, a date that will be watched closely by industry observers.
Beyond platform discussions, the Palworld franchise is expanding: a Palworld trading card game is scheduled for release this summer, and Pocketpair has been linked to spinoff projects such as Palfarm.
Any move to bring Palworld to Nintendo’s eShop or to announce the title on a future Nintendo Direct would depend on both the legal outcome and future technical assessments by Pocketpair and Nintendo.
For now, Pocketpair’s public position is clear: the studio would entertain conversations about a Switch release if and when circumstances allow.