Capcom, the renowned Japanese game developer and publisher, has announced exceptional financial results for the nine-month period ending December 31st, 2025, underscoring the company’s impressively upward trajectory in recent years.
According to Capcom’s latest financial statements, the publisher saw significant year-on-year growth fueled by the enduring popularity of key franchises such as Resident Evil and Street Fighter, alongside robust hardware launches like the Nintendo Switch 2. In a report highlighted by GamesIndustry.biz, Capcom revealed net sales of ¥115.3 billion (approximately $748.8 million), marking an impressive 29.8% increase compared to the same period last year.
Operating income reached ¥54.3 billion ($352.6 million), a substantial 75.1% rise year-on-year, while net income soared to ¥38.8 billion ($251.9 million), jumping by 68.6%. A key driver of this financial surge was Capcom’s Digital Contents business segment, with reported sales of ¥73.4 billion ($477.3 million), an increase of 25.4% over the previous year.
The company attributed much of this success to the ongoing strength of its flagship series.
Capcom pointed specifically to the Resident Evil franchise, noting that the announcement of Resident Evil Requiem significantly boosted sales for existing titles in the series, especially Resident Evil 4 and Resident Evil Village.
Meanwhile, the recent mobile release, Resident Evil Survival Unit, saw excellent engagement, surpassing three million downloads since its launch in November. Street Fighter 6 was another standout performer this fiscal period.
The title achieved a new sales milestone, exceeding six million copies sold—spurred in large part by its highly anticipated release on Nintendo Switch 2.
This edition helped to expand the game’s audience and reaffirm the franchise’s enduring global appeal.
Additional revenue was also generated by other well-established series such as Monster Hunter and Devil May Cry, while Capcom’s Amusement Equipments division, which includes products like pachislot machines, contributed to this period’s strong business results. Capcom’s management reaffirmed their confidence in achieving projections for the current fiscal year, which concludes on March 31st, 2026.
Representatives emphasized that momentum from major titles on platforms like Nintendo Switch 2 and continued expansion in mobile gaming will play an integral role in maintaining sales growth. This robust performance reflects Capcom’s effective multiplatform strategy and continued commitment to both legacy franchises and new entries, positioning the company for ongoing industry leadership as the gaming market evolves.
According to Capcom’s latest financial statements, the publisher saw significant year-on-year growth fueled by the enduring popularity of key franchises such as Resident Evil and Street Fighter, alongside robust hardware launches like the Nintendo Switch 2. In a report highlighted by GamesIndustry.biz, Capcom revealed net sales of ¥115.3 billion (approximately $748.8 million), marking an impressive 29.8% increase compared to the same period last year.
Operating income reached ¥54.3 billion ($352.6 million), a substantial 75.1% rise year-on-year, while net income soared to ¥38.8 billion ($251.9 million), jumping by 68.6%. A key driver of this financial surge was Capcom’s Digital Contents business segment, with reported sales of ¥73.4 billion ($477.3 million), an increase of 25.4% over the previous year.
The company attributed much of this success to the ongoing strength of its flagship series.
Capcom pointed specifically to the Resident Evil franchise, noting that the announcement of Resident Evil Requiem significantly boosted sales for existing titles in the series, especially Resident Evil 4 and Resident Evil Village.
Meanwhile, the recent mobile release, Resident Evil Survival Unit, saw excellent engagement, surpassing three million downloads since its launch in November. Street Fighter 6 was another standout performer this fiscal period.
The title achieved a new sales milestone, exceeding six million copies sold—spurred in large part by its highly anticipated release on Nintendo Switch 2.
This edition helped to expand the game’s audience and reaffirm the franchise’s enduring global appeal.
Additional revenue was also generated by other well-established series such as Monster Hunter and Devil May Cry, while Capcom’s Amusement Equipments division, which includes products like pachislot machines, contributed to this period’s strong business results. Capcom’s management reaffirmed their confidence in achieving projections for the current fiscal year, which concludes on March 31st, 2026.
Representatives emphasized that momentum from major titles on platforms like Nintendo Switch 2 and continued expansion in mobile gaming will play an integral role in maintaining sales growth. This robust performance reflects Capcom’s effective multiplatform strategy and continued commitment to both legacy franchises and new entries, positioning the company for ongoing industry leadership as the gaming market evolves.