Ubisoft has officially shared new details about the highly anticipated port of Assassin’s Creed Shadows for Nintendo Switch 2, emphasizing the company’s innovative technical approach in adapting the visually ambitious title for Nintendo’s next-generation hardware.
Assassin’s Creed Shadows, originally lauded for its immersive world and graphical excellence, was first released on other major platforms before being reimagined to take full advantage of the Switch 2’s capabilities. The game’s Switch 2 adaptation showcases Ubisoft’s commitment to pushing the boundaries of what’s possible on portable hardware.
To achieve a visually impressive experience while keeping gameplay smooth, Ubisoft has leveraged advanced solutions such as variable refresh rate support, baked global illumination lighting, and NVIDIA DLSS upscaling technology.
These features collectively enable Assassin’s Creed Shadows to maintain a consistent 30 frames per second in both handheld and docked modes on the Nintendo Switch 2. All previously released title updates for Assassin’s Creed Shadows will be included at launch on Nintendo Switch 2, except for the Claws of Awaji expansion.
According to Ubisoft, "all title updates released to date will be available at launch on Nintendo Switch 2, with the exception of the Claws of Awaji expansion, which is scheduled for February 2026." This comprehensive content rollout ensures new and returning players will have access to the latest features and refinements from day one. The port will also support cross-progression via Ubisoft Connect, enabling players to seamlessly continue their adventure across multiple platforms.
This functionality reflects Ubisoft’s ongoing efforts to enhance player flexibility and ecosystem connectivity. Bruno, one of the project’s principal developers, reflected on the significance of the Switch 2 porting process.
He explained, "Bringing Shadows to Switch 2 was among the most challenging yet rewarding tasks I have ever undertaken.
We needed to rethink almost every aspect, from rendering the world to system interactions, while preserving the original spirit of the game." He continued, emphasizing the development team’s priorities: "Our main goal was to keep the game visually stunning.
Assassin’s Creed Shadows has been celebrated for its immersion and scale, and delivering that magic on Switch 2 required a careful balance.
We had to carefully optimize resources to maintain our 30 FPS target across both handheld and docked play." Assassin’s Creed Shadows for Nintendo Switch 2 will be available via the Nintendo eShop and supports enhanced platform features, making it one of the most technically advanced releases on Nintendo’s upcoming hardware.
Ubisoft’s ambitious adaptation serves as a showcase for what’s possible on the Switch 2, signaling exciting prospects for other high-fidelity games on the platform.
Assassin’s Creed Shadows, originally lauded for its immersive world and graphical excellence, was first released on other major platforms before being reimagined to take full advantage of the Switch 2’s capabilities. The game’s Switch 2 adaptation showcases Ubisoft’s commitment to pushing the boundaries of what’s possible on portable hardware.
To achieve a visually impressive experience while keeping gameplay smooth, Ubisoft has leveraged advanced solutions such as variable refresh rate support, baked global illumination lighting, and NVIDIA DLSS upscaling technology.
These features collectively enable Assassin’s Creed Shadows to maintain a consistent 30 frames per second in both handheld and docked modes on the Nintendo Switch 2. All previously released title updates for Assassin’s Creed Shadows will be included at launch on Nintendo Switch 2, except for the Claws of Awaji expansion.
According to Ubisoft, "all title updates released to date will be available at launch on Nintendo Switch 2, with the exception of the Claws of Awaji expansion, which is scheduled for February 2026." This comprehensive content rollout ensures new and returning players will have access to the latest features and refinements from day one. The port will also support cross-progression via Ubisoft Connect, enabling players to seamlessly continue their adventure across multiple platforms.
This functionality reflects Ubisoft’s ongoing efforts to enhance player flexibility and ecosystem connectivity. Bruno, one of the project’s principal developers, reflected on the significance of the Switch 2 porting process.
He explained, "Bringing Shadows to Switch 2 was among the most challenging yet rewarding tasks I have ever undertaken.
We needed to rethink almost every aspect, from rendering the world to system interactions, while preserving the original spirit of the game." He continued, emphasizing the development team’s priorities: "Our main goal was to keep the game visually stunning.
Assassin’s Creed Shadows has been celebrated for its immersion and scale, and delivering that magic on Switch 2 required a careful balance.
We had to carefully optimize resources to maintain our 30 FPS target across both handheld and docked play." Assassin’s Creed Shadows for Nintendo Switch 2 will be available via the Nintendo eShop and supports enhanced platform features, making it one of the most technically advanced releases on Nintendo’s upcoming hardware.
Ubisoft’s ambitious adaptation serves as a showcase for what’s possible on the Switch 2, signaling exciting prospects for other high-fidelity games on the platform.